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AI Insights · Timothy · October 2021

Top 5 Pixel Games Performance in South America, Q3 2021

Explore the performance trends of the top 5 pixel games on a unified platform in South America during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Pixel Games Performance in South America, Q3 2021

In Q3 2021, the top 5 pixel games on a unified platform in South America exhibited diverse trends in weekly downloads, revenue, and active users. Below, we delve into the performance of each game, based on data from Sensor Tower.

Warspear Online

"Warspear Online" observed a fluctuating trend in weekly revenue, peaking at around $15K in early August. Weekly downloads varied, with a notable increase to 6.3K in the week of August 9, before gradually declining to 4.3K by the end of September. Active users remained relatively stable, averaging around 14K to 16K throughout the quarter.

WeTV - Dramas, Films & More

"WeTV - Dramas, Films & More" saw a consistent rise in weekly revenue, reaching approximately $13K by the end of September. Downloads experienced significant peaks and troughs, with a high of 98K in late July and a low of 32K in mid-September. Active users showed an overall upward trend, peaking at over 1.9M in mid-September before slightly dropping to 1.6M by the end of the quarter.

FINAL FANTASY BRAVE EXVIUS

For "FINAL FANTASY BRAVE EXVIUS," weekly revenue demonstrated volatility, peaking at around $20K in early August but dropping to $2.8K by the end of September. Downloads were modest, with a high of 3.7K in late July, followed by a decline to just 870 by the end of September. Active users mirrored this trend, decreasing from about 2.8K in early July to 1.6K by late September.

Galaxy Attack: Alien Shooter

"Galaxy Attack: Alien Shooter" maintained steady weekly revenue, averaging between $4.5K and $7.8K throughout Q3. Weekly downloads were strong, with a peak of 115K in mid-July, gradually stabilizing around 73K by the end of September. Active users showed a slight decline from approximately 627K in mid-July to 489K by the end of the quarter.

Color by Number:Coloring Games

"Color by Number:Coloring Games" observed a gradual increase in weekly revenue, reaching about $4.5K by the end of September. Downloads peaked at 88K in mid-July but dropped significantly to around 13K by late September. Active users followed a similar trend, with a high of 267K in mid-July, decreasing to 83K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021